I had the pleasure of reading Kate’s blog about Multimedia!

Although I connected to many of the points that Kate spoke to on her blog, the one that resonated with me the most was the connection between multimedia instruction and interactive learning opportunities for students. This was something that I had not yet thought about in detail. I love that she highlighted the fact that “Students must be able to practice and connect concepts to real-life situations in order to effectively understand the material learned”. This is something that all educators have heard before; yet, I believe many educators are still not providing students with enough opportunities to showcase their learning in those real-life situations. Whether it is a video game, or a situation that does not involve technology, it is crucial that we offer multimedia instruction to our students. I am wondering if you connected this to the Universal Design for Learning at all? 

Screenshot retrieved from: http://udlguidelines.cast.org

I believe that multimedia instruction provides structure for all three of the categories that are listed in the UDL Guidelines.  I personally believe that by providing students with multiple means of engagement, representation and action & expression, we will inevitably see the benefits that occur from multimedia learning and instruction. I’d love to hear your thoughts on this!

Thanks for a great blog post Kate; I look forward to discussing this further!

 

References

CAST (2018). Universal Design for Learning Guidelines version 2.2. Retrieved from http://udlguidelines.cast.org